In fact, the worst part about Uncharted 4 is the fact that Naughty Dog still insists on making Nathan Drake shoot guns. The team’s attention to detail is just phenomenal. And every time I looked out over a city, I whispered "so much money, so much work”. The signature Uncharted scripted action scenes were seamless. The story focused on character emotions and motivations that I believed and empathized with. But I finished the crap out of A Thief’s End. That's not to say I don't love them, they've just proven to be more enjoyable as a movie experience than a playable one for me. I've always grown frustrated and passed the controller to someone else in the room once it pulled out a pseudo-supernatural twist or got too combat-heavy. I've played Uncharted 1-3, but never managed to finish one by myself. Uncharted 4: A Thief's End ( Naughty Dog) It's harder that way, but infinitely more fun. You're guaranteed to be screaming over each other so best to designate roles before you start a level: who is prep, who is cook, who runs around in circles holding the fire extinguisher in case of a massive earthquake that splits your kitchen in two.you know, standard kitchen roles. This Mayhem Simulator is pure fun at its core, and actually ends up feeling a lot like what working in an actual kitchen would be if nobody had any training at all in how to handle a busy dining room. I've always gotta include at least one local multiplayer game, and this year it's Overcooked. I hope I see more of this in the other games in the future. Destiny is by default welcoming, and that's new to me. AND, to boot, I STILL GET REWARDS FOR PLAYING, even if I lose in the Crucible. They've even focused on multiplayer game design that relies on unspoken cues/signals-the co-op multiplayer assumes you're not on voice chat and guides you with mechanics and visual cues that don't require team communication. Suddenly, in team PvP, if I place last, I don't have to hear a rando scream at me. Suddenly, I'm free to mess around my first time through a strike. The concept that I log on and the worst I have to deal with is an emote of a stranger tapping their foot waiting for me to catch up is, well, a rare treat. Why? Are you absolutely certain you want to join party chat with a bunch of randos? OK! That's your prerogative I guess! Have fun!" before adding you to the voice chat. I've never done it, or course, but it wouldn't shock me if part of the process included a pop up screen that said "Wait, what. If I wanted to, for some reason, assault my ears with the opinions of self-proclaimed hardcore gamers, I'd have to press a series of buttons to do so. You start a PvP match by default with nobody hearing anyone else. and while I do relish in Blizzard's way of dealing with things like “GG EZ”, I'm just not willing to bash my head against the public chat wall of PvP anymore.ĭestiny deals with this in a way that works for me: no visual chat, and voice is opt-in only. But as I understand it, thats just not an option. If I could run around as Mercy and never hear or see another player's opinion, I would do it. I know everyone wants me to play Overwatch, and I understand and recognize how good a game Overwatch is. But my favourite thing about Destiny (apart from my MIDA multitool) is the genius concept of opt-in multiplayer chat. I even love the once-horrible light grind that they've made SO MUCH EASIER over time. I love my stupid purple energy bow, my duck-quack sparrow horn, the dumb particle effects I can add to my respawn. I shamelessly love this game and everything it's about. And I know I've shied away from listing it in the past, but I'm beyond that now. Or, as my therapist would probably say, "Felix's Coping Mechanism: Some Good Video Games of 2016" Destiny: Rise of Iron ( Bungie) So, friends, here is my top ten list of 2016: Games to Remember This Garbage Fire Year By. Talk about them." Listen, Mufasa-Navarro is a realist in my dreams, all right. Okay, okay, I know it was a trash year but you played some good games. Alex came to me in a twitter DM dream like some giant Mufasa head in the night sky. So when I was asked to do a 2016 top ten, I viewed it as a therapeutic exercise. No matter how hard I try to forget it, Shit Happened this year. And while I did manage to take the first real vacation I've had in five years, attend only six shows total, and work on the launch of some incredible projects, 2016 was sort of a garbage fire. A year to spend with my new cats, my partner, maybe even play some games I wasn't working on. My 2016 New Year's Resolution was to go to fewer games shows. Follow on Twitter and wish them a happy birthday, which is today, the day you are reading this list. Felix Kramer does PR and production for a bunch of indies, helps organize a slew of events, and generally enjoys video games (except when killing them).
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